Teamwork
Introduction
A team is built, not given. This means that a team is not a solid construct or tool ready for use from the beginning. At the beginning, a team is not a team. Becoming a team, in fact, requires getting to know each other, getting to know each other's strengths as well as weaknesses, and using that knowledge to build on each other. This does not only require self-knowledge and reflection skills; it also takes time.
In Active8-Planet we apply a particular understanding of teams as based on relationships between peers. In other words, team members are understood to be on an equal standing. A team made of equals, however, does not mean that everybody has the same role. Your team role is dependent on your expertise, profession and personality. For instance, the Servant Leader [link to Servant Leader wiki] plays a particular role within a team of peers, facilitating an equal playing field for all. A number of ingredients help promote peer Teamwork. These are listed below. You can also scroll further down to “Exercises” for some concrete methods you can use to first design a Team, then build a Team of peers, and lastly ensure that members remain aligned to shared goals and roles throughout teamwork.
Intercultural Communication
As with all relationships, communication is a key aspect of team building. In Active8-Planet, teams are multi-generational, multi-disciplinary and multi-cultural [add wiki links to Interdisciplinary and Intergenerational Co-creation]. This brings extra challenges and opportunities. Since our teams are made up of people with all kinds of different backgrounds, it could be said that we are dealing with intercultural communication. Not only will we be learning each other's communication culture, but each team will also be developing their own new intercultural communication. Active8-Planet partner Vaike Fors writes about her experience with intercultural communication in teams of students, academic supervisors and industry partners in an article published in the first Active8-Planet newsletter. She refers to the “cinnamon bun effect” as a tool to overcome diverging views and enhance interdisciplinary team building by moving the conversation out of work-related workshops and into informal discussion groups in which shared rituals (like making coffee and eating cinnamon buns). You can read more about the “cinnamon bun effect” here [add link to A8P newsletter one: https://active8-planet.eu/wp-content/uploads/2021/07/Active8_newsletter1.pdf]
Checking in and Checking out
When you are building a new team it is important to connect to all the members. Since most people nowadays are part of many different teams (families, departments, friend groups, work projects) it is important to facilitate the switch. A simple method for this is checking in and checking out. When you start a session with your team, check in. Have everyone share briefly how they are doing and feeling before getting into the topic of the session. At the end of the session, make sure there is time to have everyone again share briefly how they are doing and feeling before leaving. This way you allow for people to really connect with each other and take the time to transition into this new setting with this particular team.
Understanding your Role in the Team
In many ways, all participants serve the team. To do this in a way you feel comfortable with and that benefits the team, it is important to understand your role. In Active8-Planet teamwork, this role is of course related to your function as a student, academic supervisor, or industry partner. But it also relates to your professional and educational background, your field of expertise and your personality. For instance, as social scientists, we are especially aware that our cultural and generational backgrounds are important factors shaping our role [add link to intergenerational and interdisciplinary wiki]. Sometimes you automatically take on a role that you actually do not want. Or sometimes your role can change during the course of the project. Being aware of your role in the team can help your comfort and performance. Working together with the Servant Leader [add link to Servant Leader wiki] you can address these different roles and your place in the team, including when a change might be needed.
Equity versus Equality
Active8-Planet teams are multi-layered [add link to interdisciplinary/generational etc. wiki]. It is often assumed that in such teams it is important to strive for equality and to give equal help to everyone. The illustration below however shows well that what you want to achieve is equity, not equality. This requires inventorization of the different needs and adjusting help to allow all team members a similar experience.
[Add picture to be found at this link: http://madewithangus.com/portfolio/equality-vs-equity/]
Source: ANGUS MAGUIRE // INTERACTION INSTITUTE FOR SOCIAL CHANGE [1]
Role Switching: The Student becomes the Teacher
In many academic and industry settings, the professional hierarchy is quite strong. In Active8-Planet, we aim to allow for each and all experiences to matter. This means that, if you are a student, you will sometimes have to step out of your student role and step up to the teachers’ role, to share your expertise and experience. At these times, the other team members will have to take the role of student, independently of their profession. For many in the team this will be a new experience and therefore it might not come naturally. It is however important to enable this capacity to shift perspectives because it facilitates every team member to bring their own valuable input to the project, for instance following the principles of intervision [add link to intervision wiki]. The Servant Leader plays a key supporting role in allowing this to happen [add link to servant leader wiki].
Exercises
The methods illustrated below can be used in the Team design phase (to facilitate the identification of suitable members), to enhance Team formation (to build a shared sense of belonging to a team), and during Teamwork with an established team of peers. For each exercise, you will find an indication of the steps to be taken. The indicative duration of some exercises is based on an assumed group size of four members. Working with more participants may require longer.
Team Design Canvas (for Team design)
This tool is designed to guide the recruitment of members prior to the formation of a Team. Those in charge of forming the Team ask themselves the following reflection questions:
- What complementary knowledge, skills and attitudes do we require to tackle the identified challenge/described case?
- What roles do we foresee and how are these interrelated?
- What kind of students fit (some of) these roles & why?
- What kind of academic supervisors would these students require & why?
- What kind of industry professionals would complement the team & why?
The filled in canvas can be used to brief the person(s) who recruit team members.Once the Active8-Planet 7+1 teams are formed, the content of this exercise can facilitate Team building through shared reflection and decision-making on different roles among members. For instance, the content of this exercise could be used as input for the Strengths Game or the Team Charter tool (scroll down for details).
[Add link to canvas in miro: https://miro.com/app/board/o9J_lz2jCzo=/]
Strengths Game (for Team building)
Time: +/- 60 minutes
Step 1 Introduction (5 min.) A facilitator (for instance, the Servant Leader [link to Servant Leadership wiki]) shares the rules of the game with the team.
Step 2 Card round strengths (20 min.) Each participant picks five cards out of a pack of “strength” cards. All remaining cards are shuffled and placed, face down, on a shared stack. In turn, participants pick a sixth random card from the stack. Each participant then chooses the card that least represents their strengths and either places it in front of another participant whose strengths they feel that card represents, or places the card on a discard stack containing the cards that do not match any of the participants. The participant explains his/her choice to the group and the receiver of a strengths card can also ask questions. Participants continue picking new cards until all cards are either distributed among participants or in the discard stack. Each participant then discusses with the group the cards they have ended up with. The game closes with every participant making a final choice of the two cards that most represent their strengths.
Step 3 Card round weaknesses (15 min.) Repeat the same game as above, this time using a pack of “weaknesses” cards.
Step 4 Evaluation (10 min.) End the game with an evaluation round in which every participant shares their experiences of identifying their own strengths and weaknesses and those of other participants, as well as which round they found easier and why.
[Freely adapted from: Edelbroek, H., M. Mijnders & G. Post. (2018). Interdisciplinary Learning Activities. Amsterdam, Amsterdam University Press: pp. 67-70]
Team Charter (for Team building)
The Team Charter is a Team building tool that facilitates fruitful collaboration by helping members become aware of their strengths and weaknesses. In addition to making these explicit, this tool also allows participants to discuss shared vision and goals. It is particularly indicated for shared assignments, such as a team-based research project.
Time: +/- 60 minutes
Step 1 Introduction (5 min.) In the above picture, you see a charter with four boxes. In this exercise, a facilitator (for instance, the Servant Leader [link to Servant Leadership wiki]) explains to the group with the meaning of each box:
My success - what each participant sees as success in a project;
What others need to know about me - each participant writes their points for improvement;
What do I need - what each participant needs from other team members to successfully contribute to the project;
What do I add - each member writes their strengths and what they can add to the project.
Step 2 Example (5 min.) The facilitator starts the exercise by sharing their own filled in charter as an example and, if possible, explains to the group how it helped collaboration in a previous project.
Step 3 Individual charter (15 min.) The facilitator asks participants to individually write down their input for each box in the charter.
Step 4 Shared charter (15 min.) The facilitator invites members to share the content of their individual charters with the group and to create one charter containing combined input from all members.
Step 5 Agreements (20 min.) The group makes decisions about how members will work together as a Team. Agreements may cover, for instance, communication styles, ways of giving feedback to each other, as well as shared and individual tasks, deadlines, etc.
Step 6 Follow-up (n/a) The group gets together on a regular basis to assess progress on the last agreements and to make new ones for the work ahead. Alternatively, progress can be monitored using the next exercise, Retrospective Scrum Method.
[Freely adapted from: Edelbroek, H., M. Mijnders & G. Post. (2018). Interdisciplinary Learning Activities. Amsterdam, Amsterdam University Press: pp. 63-67].
Assignments 'Back Stories' & 'Ground Rules' (for Team building)
Through these two assignments:
- team members will connect with a fellow team member; #they will hear the backstories of all team members and; #as a team they will establish ground rules that enable the team to create an inclusive, safe and nurturing environment for learning Time: +/- 70 minutes
Part A - Discover each other’s ‘backstory’
(Time. Explanation part A and presenting duos: 5 minutes; team members interviewing each other: 10 minutes)
Info for Servant Leader: Divide the group into duos. Best to do this before class. Try to match partners who are divers when it comes to gender, age, nationality, educational background etc. During class, check if the designated partners know each other. If they do, make them switch on the spot. Explain the first part of the assignment, tell them they have 10 minutes to accomplish it. Remind them to switch halfway. Best not to let team members leave the room to have a more comfortable/quiet place to talk, because you do not have enough time to allow for walking in and out.
Info for team members: This assignment will help you get to know a fellow team member and present his/her backstory to the rest of class in a ‘under-a-minute pitch’. Interview your partner to get a glimpse of his/her backstory. Who is he/she? What is their background? What brought them here in this class, in this programme? You can ask all kinds of things. Be creative. If you hear something special, probe a little to get a clear picture. Try to discover as much as possible and something that is ‘out of the ordinary’ for you. This ‘remarkable’ part in your partner’s backstory needs to be something that makes your partner stand out in a positive way. Make notes to prepare yourself to present your partner’s backstory in a ‘under-a-minute-pitch’ to the rest of the class.
Part B - Under-a-minute-pitches
(Time. Under-a-minute pitches: 20 minutes)
Info for Servant Leader: Ask the duos if they are ready to present. Make sure the group is positioned in such a way that everybody can hear and see all pitches. You can ask the duos to come to the front of the room, however, this takes time. Another option is to stand in a circle during the pitches. This switches things up, signifies unity, allows for an active stance and also allows everybody to see and hear everything equally. Ask people to present in duos and be sure t0 keep under a minute per person. Things can go fast and that is ok, no need for people to respond in depth to pitches, if people have questions/remarks they can ask them personally at a later time.
Info for team members: Now present your partner’s backstory to the rest of class under a minute. During this pitch, you do not need to tell everything you have discovered, but be sure to tell those things you think are most important and paint a clear and positive picture of your partner.
Part C – Establishing ground rules in duos
(Time. Explanation part C: 5 minutes; team members share ground rules: 10 minutes)
Info for Servant Leader:
Explain this part of the assignment and refer to the aim of creating a safe and nurturing learning and working group in which team members all support each other. Ask the previous duos to jointly come up with five ground rules they think/feel are important for everybody in the group to follow. Invite them to share one on one what they each need for them to feel safe in the group and what they need to be able to give and receive support. Tell the duos they have 10 minutes to come up with these ground rules and remind them of the time halfway.
Info for team members: Take ten minutes with your previous partner to share what you need from/in this group to feel safe and what you need to be able to give and receive support in this group. Decide on 5 ground rules you both want to share with the rest of class and write them down in clear and concise sentences.
Part D – Establishing ground rules as a group
(Time. Group dialogue on 10-12 rules: 20 minutes
Info for Servant Leader: Ask the group to join you in the circle. Standing, again, allows for a more active participation. Make sure you have a board or flip-over sheet to write on. Invite the duos to share their ground rules and write them down. You can ask team members to be quick about this. No need to explain the rules at this point. First collect all the rules. When you encounter a rule that is previously mentioned, be sure to mark this. This allows you all to see which of the rules are mentioned most. You want to work towards a list of say 10-12 rules that everybody in the group agrees upon. Including you as a teacher. This process, of deciding on the final 10-12, probably requires a little bit of probing on what is meant by a mentioned rule. This allows everybody to really get behind the same ‘picture’ of what these rules mean concretely. In the end, make sure you have the complete agreement of the group AND agreement on how to proceed if group members in the future (un)knowingly and/or (un)willingly break one of the rules. It is important to have this talk now, so you are able to refer back to it any time something happens in class that could hinder the safe and nurturing environment of the group. Finally, ask which duo would like to turn your sheet with rules into a visually pleasing remembrance that can be shared on Canvas. Share this PDF on Canvas as soon as possible.
[Additional references:
- Getting started with Inclusive Teaching: https://teaching.cornell.edu/resource/getting-started-inclusive-teaching-strategies
- Creating ground rules: https://teaching.cornell.edu/teaching-resources/building-inclusive-classrooms/establishing-ground-rules]
Retrospective Scrum Method (for Teamwork)
The Retrospective is a Teamwork tool from the Scrum method that helps monitor progress in Teamwork and ensure that the group remains aligned to the roles and goals of all participants. The benefits of this tool are that its essence is very simple and quick. You can build on this basic structure, depending on your needs.
Time: +/- 40 minutes
Step 1 Introduction (5 min.) In the above picture, you see six stimulating categories. In this exercise, a facilitator (for instance, the Servant Leader [link to Servant Leadership wiki]) asks participants to write down their input for each of these categories on post-it’s and stick them underneath each category. There are no wrong answers. It is good for participants to have a frame to work with, such as: “your experience in this team the past two months” OR “the scientific level of this project.” This frame will help steer participant input to the topic set by the facilitator.
Step 2 Sharing (20 min.) After everyone has put up their post-its, the facilitator reads each of them out loud to the group. This is a moment for people to elaborate on their input or ask for elaboration from others.
Step 3 Follow-up (15 min.) The facilitator invites discussion with the group and decisions about any concrete actions that need to be taken based on the session. Concrete actions are written down, and pictures of the post-its with each category are taken and shared with the team for later reference.
[Freely adapted from: https://vitalitychicago.com/blog/improving-your-retrospectives-part-3-techniques/ ]
References
- Edelbroek, H. M. Mijnders, G. Post. (2018). Interdisciplinary Learning Activities. Amsterdam, Amsterdam University Press.
- Twente Education Model: https://www.utwente.nl/en/tom/
- VU Learn Academy, Mixed Classroom Principles: https://vu.nl/en/education/learn-academy